Tony’s with the
Dregs.
We live in a populist
age.
What that ultimately
means is that anyone in power can do more or less what they like, so
long as at any point, they retain the support of one core group.
Importantly, the identity and beliefs of that core group can change
from week to week.
I mention this because
Orphan 55, by Ed Himes (writer of Series 11’s It Takes
You Away, with its somewhat notorious universe-frog) couldn’t
really be more different from the two-part series opener Spyfall
if it tried. What that seems to have led to is that all the people
who squee’d themselves over the twists, turns, reveals, returns and
downright spy-based bonkersness of Spyfall have found
themselves…a bit underwhelmed by the ‘Classic’ elements of
Orphan 55, whereas those who found all the newness and
brashness and spy parody tedious have rather glommed on to Orphan
55 as a return to Classic form – monsters, base under siege,
men in rubber suits, dramatic self-sacrifice, the Doctor being
clever, bish bash bosh, home in time for Custard Creams, with a bit
of a message for our times. The people who most vocally support the
show, being generally divided, can change from episode to episode,
and Doctor Who sails on, relatively stable, pleasing some of the
people some of the time, and the rest of the people…next week
instead.
Looked at purely from
an entertainment perspective, there’s plenty to love about Orphan
55 – it uses one of the oldest tricks in the book (the Doctor
and Fam on holiday) to establish another of the oldest tricks
in the book (a base under siege, with monsters trying to get in),
gives us lots of running around, complex technical problems, an
escape to danger (sorry, couldn’t resist that), little attempt to
understand the position of ‘Roaring Monster Number 651’ – or
the Dregs as they’re called here -plenty of attempts to run away
from them very very fast and survive till the end of the day, and a
slam-dunk message to the audience that if we don’t shape up, this
is the future from which there’s no real saving us. All of this is
likely to please most Classic Who-fans. There’s also a happy
handful of callbacks to both Classic stories and New Who stories that
now feel like they happened long ago that they can be considered
Classic – from Paradise Towers (running increasingly away
from things trying to take over your building), The Mysterious
Planet (finding writing that proves you’re on the desolated
remains of the Earth), Gridlock (riding out into a hostile
environment, only to discover what a catastrophically bad idea that
was) and so on – all of which gives a cosy, familiar feel to the
piece. The fact of ‘man in a rubber suit’ monsters, while by no
means a thing that’s gone away in New Who recently, will please
some fans too – especially because the Dregs were rendered, let’s
be honest, through extraordinarily good and convincing
rubber suits by Doctor Who standards.
There’s also a good
deal of charm in some of the performance moments – Graham and his
teleport coupons (Speedo line optional), the increasingly snappy back
and forth dialogue between Yaz and the Mardy Doctor (please Rassilon,
don’t let that stick as the shorthand by which we remember this
incarnation), Tosin Cole’s hallucinatory bat-acting, the cllunkiest
chat-up lines in the galaxy, the Doctor getting her Gallifreyan on
and delegating like a good ‘un. There’s even a slightly busy
version of a Robert Holmes classic tactic – a pair of secondary
characters where the senior partner’s a bit of a clueless shyster
and the junior’s the brains of the outfit, as seen here in James
Buckley’s Nevi and Lewin Lloyd’s Sylas. All of this, and Hyph3n’s
distinctly retro species make-up and tail, helps those who love a
good bit of solid, straightforward problem-solving and running away,
as seen in almost every iteration of Doctor Who, feel that it’s an
art that’s not been lost even in 2020. As such, there’s
absolutely a place for a bit of Orphan 55-style fun in any
series of Who.
That said, there’s
plenty to sigh about too. The characters are mostly ciphers, with
Benni and Vilma being heartstring-pulling Dreg-fodder from the moment
they appear, Vorm being a rent-a-guard you’d be hard pressed to
pull out of a line-up, Hyph3n being the cheerful, morally sound one
you hope will survive, but who dies in a way so unremarkable it fails
to punch any sadness-buttons, Kane being the supposedly heartless one
who’s really just ‘doing it all for her daughter’ – without
actually telling the daughter concerned anything about it.
It’s actually pretty hard to give even the remotest of tosses when
any of these people dies, which feels like the result of an
overcrowded script, a one-part story, and the need for constant
forward motion studded with corpses to stop us from at any point
examining the underpinnings of the world-building. Nevi and Sylas are
heartwarming and Holmesian, but they’re not by any measure
technically necessary to the script either, and a few weeks from now,
you probably won’t remember their names.
The trip into the
wasteland is an absurd story-contrivance and leads to an equally
absurd chain of actions to undo its folly. That chain of actions eats
up screen-time because that’s more or less all it exists to do –
provide some solid running about and shouting and character-deaths.
The button-pushing
mother-daughter resentment and their reconciliation prior to what is
probably their inevitable death is a salad-simple emotional thread
that fails to enthral either when Kane is being desperately Alpha and
money-grubbing, or when she comes back (twice) to do the noble thing,
finally winning the apparent approval of her daughter by…ultimately,
delaying their deaths by about thirty seconds. (Also, what’s with
mother-child relationships so far in this series? Daniel Barton
basically deep-fries his old mum for being disappointed in him in
Spyfall, and here Kane runs off and…nope, already had to
look up her name…Bella retaliates by wanting to burn everything her
mother’s built to the ground).
The Dregs – which by
the way feels about as appropriate a name as Eskimos or Red Indians,
being an imposition on the species by those driven to have negative
views of them – are highly problematic too. They’re an apex
predator in an environment the point of which is that nothing lives
there (we’ll ignore the trees that show up looking pretty healthy
here and there). Surely the point of an apex predator is that
they’re at the top of an ecosystem, rather than alone in one? They
appear to be clearly carnivorous in nature, so what do they eat in
the wild? Each other? Seems odd, given they’re shown in quite large
numbers, unless of course they’ve developed into clans across the
planet and we only see the Grey Dregs (‘Grey Dregs! Grey Dregs!
Grey Dregs are best!’). Even so, they breach the spa complex, kill
most of the people there…and apparently leave most of their
meat-kills behind, but take one grumpy old bloke, who is at least
still alive enough to prod at our heartstrings by proposing, before
almost immediately dying off-camera by a human gunshot. All of this
poses interesting questions about Dreg nature and development, and it
feels like that could have made a useful second part to this story,
but we get to explore none of it because the Dregs don’t exist to
be understood, but to be run away from – as a non-verbal monster,
all they can do is roar, and kill, and give us one critical piece of
information by virtue of the old Time Lord touchy-feely (which is
another evolving magical fixer, like the sonic – once used
sparingly, this episode sees the third time it’s been used in
Series 12 alone).
Oh, and one thing
no-one seems to have mentioned. While the Twittersphere was up in
arms after Spyfall, Part 2 when the Doctor turned off the
Master’s perception filter so the Nazis would see him as a person
of colour, no-one seems bothered by the Doctor’s casual comment in
this episode that ‘If you can get rid of your Dreg problem, you’ll
be rich.’
Errrrrm…so if you can
wipe out the indigenous life forms by terraforming the bejesus out
of their world…you’ll be rich. Righto, Doc. We’ll crack on
with that then, shall we?
We’re not meant to
empathise with the Dregs, even though they’re supposed to be the
descendants of most of us. They’re both threat and warning, but at
no time are we supposed to connect with them. It looks like we might
be getting somewhere with the ‘Smart Dreg’ Leader, but then, all
too soon, nope, it’s about the running away and the blowing things
up again. As mentioned, Nevi and Sylas (the green-headed ones, as
we’ll be calling them soon enough) add an extra couple of spins to
the drama wheel, but they do so in such a manufactured fashion it
doesn’t spike our pulses, and ultimately, by the time we get back
on board the Tardis, everything feels like it’s been a load of
running about and uncovered Russian without actually caring very much
for anyone’s life or death. As such, while it should feel
natural, the awfulness of the situation expressed by Ryan – how
will those left behind be fine, exactly? – feels instead like a
brick tied onto a soap-bubble of a story, and the Doctor’s
additionally heavy-handed eco-lesson of choosing timelines, and
people, and choices, and essentially the plot of Day of the
Daleks, instead of underscoring everything that’s gone before
it, weighs on us like an unexpected sermon because it only
tangentially connects to the adventure that’s gone before it. Yes,
elements of the eco-message have been crucial to the underpinning of
the story – our planet, ruined, the 1% flying off and leaving the
rest of us to our doom etc – but the majority of Orphan 55
has been about running away from scary monsters, rather than pausing
to really drive the perils of eco-disaster under our skin, so the
speech sounds preachy, rather than conclusive.
Overall, Orphan 55
has plenty of good bits, some extremely chuckleworthy moments,
and some great ‘men-in-rubber-suit’ monsters. But the monsters
are underdeveloped and non-verbal, the pace is forced, the journey is
ludicrous, the cast is overcrowded and the drama ultimately
underbaked, leaving many fans feeling it is at best an
inconsequential revisiting of some themes from previous adventures.
Tony lives in a cave of wall-to-wall DVDs and Blu-Rays somewhere fairly
nondescript in Wales, and never goes out to meet the "Real People". Who,
Torchwood, Sherlock, Blake, Treks, Star Wars, obscure stuff from the
70s and 80s and comedy from the dawn of time mean he never has to. By
day, he
runs an editing house, largely as an
excuse not to have to work for a living. He's currently writing a Book.
With Pages and everything. Follow his progress at FylerWrites.co.uk
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