Tony gives the Lone Cyberman what he wants. WD-40!
Cards on table time: I
wasn’t expecting much of The Haunting Of Villa Diodati. Yes,
there was the potential for spooky stuff among a bunch of Romantic
poets and writers. Yes, of course, there was the reason the team were
going there in the first place – Frankenstein, and the Doctor
meeting Mary Shelley on screen, to go along with, and possibly
entirely overwrite, the Big Finish stories where she meets the Eighth
Doctor, goes travelling, and over the course of three stories
experiences the things that later go into the Frankenstein mythos.
And yes, naturally, as we knew there were new Cybermen coming, there
was the fluttering potential of the Frankenstein-Cyberman connection
rearing its creaky old steel-plated head.
But that’s the thing
– we knew just enough about what might possibly be in this story
for it to be a bit shrugworthy.
If I’m honest, things
didn’t start off too well – poetical spooky quotations read out
aloud, like ghost stories round a campfire, tend instinctively
towards the tedious, rather than the genuinely scary, and the Team
Tardis/Team Romantic joint scream into the title sequence added
little but a sense of inevitability to the occasion.
So five minutes in, The
Haunting Of Villa Diodati was shaping up to be the potential
let-down I expected it to be.
But.
Then the creepy
elements started getting shovelled onto the screen – and I do mean
shovelled. There was barely a jump-scare trick left undeployed –
flashes of ghost-people, shadows to which no body attaches, the
free-range skeletal hand of some poor beggar, it all started coming
together as Team Tardis and Team Romantic began awkwardly to mingle.
The gossip was practically painful, the dancing not much better, but
the Doctor in a silly hat? We’ll take that any day of the week. The
skeletal hand grabbing Ryan by the throat and squeezing was a sense
memory going right back to Rose, and the Ninth Doctor being
strangled by the Auton-Arm of Grippy Death, as well as bringing in
lots of horror schtick – skeletal hands are classic avatars of the
unquiet dead, and of course the idea of supposedly dead flesh being
animate is a key to the Frankenstein legend.
The plot, to be fair to
it, struggles to keep up with the necessity of the creepy visuals –
moving from room to room and not getting anywhere? Hell yes. People
walking through walls when asleep? More of that, please. Wait, hang
on, why is this happening, again? Something to do with the
perennially missing Percy Bysshe Shelley? Something to do with
perception filters? Something to do with hiding Shelley from
detection by a coming avenger?
It’s all a bit
fluttery and uncertain – though to some extent that uncertainty
adds to the creepiness of the Rubik house and the ghostly elements
and the free-range scuttling bones.
But then – well, then
the avenger turns up, and The Haunting Of Villa Diodati becomes
so much more than it promised to be. Because when the Cyberman you
almost expect turns up, it’s so unlike the standard Cyberman
you expect. Rusted? Sure. But better than that, it has the
dismantled, demolished faceplate, allowing the human face to show
through. But to match the shattered, desperate aesthetic, The
Haunting Of Villa Diodati brings a whole new kind of
Cyberman to the party, and it’s so appallingly well played by
Patrick O’Kane, keying fully into the Frankenstein theme in terms
of the man-becoming-automaton angle, but doing it in so fully Doctor
Who a way as to take the breath of its audience away. The raging
Cyberman, determined, agile, furious and demanding is not, by the
very nature of what Cybermen are, a thing that can be seen or
delivered too often, but here, it absolutely works, giving us the
nature of humanity corrupted in itself, and then set on a
Cyber-adapted destiny. The blood-curdling dedication of this
particular Cyberman, matched to its snarling superiority, channels
Frankenstein straight into the Doctor Who setting, and provides
another of those highlights that have been studded through Series 12,
alongside the Master reveal and the Doctor reveal. The Cyberman also
pushes this Doctor into a level of seriousness that stands her right
next to all her more recent incarnations, while also snapping back at
Team Tardis’ recent criticism of her for being aloof and
self-revolving – the team structure speech is a burning indictment
of the convenience of these friends she picked up by the expedient of
literally falling into their lives. They seem to have thought they
were all equals, or if not equals, then not far from it, with the
proviso that the Doctor had special knowledge that helps deal with
the space-time stuff. The team structure speech shows exactly how she
sees it – for all they’re friends, there are times, there are
moments of crisis in which all that falls away, and the decision of
who to save, who to kill, whose screams will echo through her soul is
hers and hers alone. And the decision she makes here is indicative of
a style of problem-solving that’s been 100% Thirteenth Doctor since
the very beginning – the makeshift,
make-it-up-on-the-spur-of-the-moment planning, the one-shot wonder
with no back-up. She decides to defer the problem of the ‘inevitable’
Cybermen for another day, to save the here and now of the 19th
century from one raging Cyberman, and move on down the line, having
done the thing against which she was specifically warned, to deal
with the consequences of her actions, whatever they might be. Solve
today’s problem, answer today’s conundrum, and then go on to deal
with the consequences of the thing you did today.
The Haunting Of
Villa Diodati is a rich stew, but it’s absolutely a story of
two halves – there’s enough creepy horror-movie technique in the
first half to make for a reasonable standalone ‘ghosts and
creepiness in the villa of the Romantics’ story (Oh and while we
have your attention, he might have been a duel-addicted git, but you
should absolutely read John Polidori’s The Vampyre as well
as Mary Shelley’s Frankenstein), but it shoots up several
notches on the scales of pace, whoa, what-the-hell and memorable
Doctor Who once Ashad the Lone Cybermen turns up and starts stomping
round the place, snapping necks, smashing crockery and demanding the
Cyberium be given to him. What you’d have without Ashad is a solid,
creepy, middling, mid-season episode of Doctor Who with an awkward
pre-credits sequence. What you have with him in it is a story which
is driven by creepy moments which then goes totally mad halfway
through, and becomes a kind of angry nineteenth century Terminator
movie, but with the heft of a New Who morality play on decisions,
consequences, friendship and responsibility. The punch and power and
relentless action – but also the questions, the determination, and
the snarling rage behind this particular, hurting Cyberman
turns The Haunting Of Villa Diodati from a creepy celebrity
historical with a messed-up house and some fun with hats into a tour
de force that stands along with other Series 12 highlights like
Spyfall and Fugitive of the Judoon, head, shoulders and
plumed helmet above the more standard episodes of the series. It
repays rewatch after rewatch and for all the actual plot is somewhat
confused, none of it matters that much once the Lone Cyberman turns
up and blows the doors absolutely off both the villa, the story and
the brains of the viewer.
Tony lives in a cave of wall-to-wall DVDs and Blu-Rays somewhere fairly
nondescript in Wales, and never goes out to meet the "Real People". Who,
Torchwood, Sherlock, Blake, Treks, Star Wars, obscure stuff from the
70s and 80s and comedy from the dawn of time mean he never has to. By
day, he
runs an editing house, largely as an
excuse not to have to work for a living. He's currently writing a Book.
With Pages and everything. Follow his progress at FylerWrites.co.uk
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